Hi,
thanks for your interest in ARKit.
ARKit in general it is intended for furniture-sized objects like tabletops and chairs, and not intended for narrow objects like table legs, or fine detail on small objects. Also dynamically moving objects are not supported: So it might be a good idea to advise the users of your app to not hold an object in their hands and to move it around. This would conflict with the update rate of our scene geometry.
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And also: can the camera system and LiDAR sensor work together to achieve a 3D model with texture? BlockQuote
Yes that is (partially) possible. You can project any geometry of an anchor back into the camera image to reason about the texture. However this requires multiple viewpoints and some form of higher-level logic to decide with projection to apply to which part of your geometry.
Hope this help!
Best regards