i don't know how to fix it, please Help

libsystem_kernel.dylib`__pthread_kill:

0x7fff523bc330 <+0>: movl $0x2000148, %eax ; imm = 0x2000148

0x7fff523bc335 <+5>: movq %rcx, %r10

0x7fff523bc338 <+8>: syscall

-> 0x7fff523bc33a <+10>: jae 0x7fff523bc344 ; <+20>

0x7fff523bc33c <+12>: movq %rax, %rdi

0x7fff523bc33f <+15>: jmp 0x7fff523b6629 ; cerror_nocancel

0x7fff523bc344 <+20>: retq

0x7fff523bc345 <+21>: nop

0x7fff523bc346 <+22>: nop

0x7fff523bc347 <+23>: nop



The fifth row which showed by arrow has the problem called "Thread 4: signal SIGABRT". It happens when i connect pod and CocoaPods to my project. After it don't work

That's my first game project on Swift and i must to finish it soon for University Project, please help!!

I don't know either… if you don't show the code that causes the crash.


So, please publish the code and tell where exactly the crash occurs.

Ok that's the assembly code error.

But show your code. Here we cannot guess what is the syscall that causes the crash.

You need to look at the backtrace of that thread. In Xcode, go to the Console area (View > Debug Areas > Activate Console) and enter

bt
at the LLDB prompt. What does it print?

Share and Enjoy

Quinn “The Eskimo!”
Apple Developer Relations, Developer Technical Support, Core OS/Hardware

let myEmail = "eskimo" + "1" + "@apple.com"

After entering 'bt' in the LLDB prompt, I got this:

`(lldb) bt

  • thread #1, stop reason = signal SIGABRT
    • frame #0: 0x000000020486d98e dyld__abort_with_payload + 10 frame #1: 0x0000000204883a72 dyldabort_with_payload_wrapper_internal + 80 frame #2: 0x0000000204883aa4 dyldabort_with_payload + 9 frame #3: 0x000000010ced38eb dyld_simabort_with_payload + 26 frame #4: 0x000000010ce934eb dyld_simdyld4::halt(char const*) + 375 frame #5: 0x000000010ce8fc1c dyld_simdyld4::prepare(dyld4::APIs&, dyld3::MachOAnalyzer const*) + 3070 frame #6: 0x000000010ce8fe42 dyld_sim_dyld_sim_prepare + 379 frame #7: 0x000000020482db78 dylddyld4::prepareSim(dyld4::RuntimeState&, char const*) + 1265 frame #8: 0x000000020482c70e dylddyld4::prepare(dyld4::APIs&, dyld3::MachOAnalyzer const*) + 244 frame #9: 0x000000020482c4e4 dyldstart + 388`

Can anyone help me?

i don't know how to fix it, please Help
 
 
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