How do I attach per vertex data in my obj file?

It looks like the obj file specification allows vp lines with arbitrary data associated (1 2 or 3 floats). I don't see how I can do that through Model IO.
The circumstance is that I have some old models created by an artist and he attached values required to animate onto the vertices. I have a proprietary format for the data and it is stored in resource forks. I'm trying to export the data into obj files to modernize. I tried to set up a submesh with the data as the vertices but Model IO eats them if I don't include faces into the submesh. I don't need faces.
I can hook or crook this problem by adding faces, but I'd like to do it the way that the API intends for such things to be done.
Thanks,

Jim

How do I attach per vertex data in my obj file?
 
 
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