Im getting the error "Failed to register bundle identifier. The app identifier "org.homeaidessentialsutah.homeaidessentialsapp" cannot be registered to your development team. Change your bundle identifier to a unique string to try again." The bundle identifier is saved under my bundle identifiers. Need help!
Failed to register bundle identifier
Same here. I was building nicely the project, but soon as i included a UIImageView object, the error pops up. Even after adding my account so that the team signing-in can be managed automatically, i still get the error "Failed to register bundle identifier"
I got the same problem. After studying the answers here, I double-checked the Bundle Identifier in both my Xcode and my developer account. I found that they are slightly different -- one of them has a capital letter while another has all lowercased chars. After I align the one in Xcode to the one in my developer account, this problem disappeared.
In my case, the original bundle identifier was lowercase. I created a new version of the project, and entered the app name with an initial uppercase letter. When I corrected the typo, I was able to submit the app.
The solution is to ditch Xcode and use a proper development platform like Flutter to do your development work; I'm moving away from Xcode... Xcode is dysfunctional... So many bugs and nothing works; release after release with no new features; only bugs.
Three very simple steps:
- Find the directory where XCode locally stores Provisioning Profiles (~/Library/MobileDevice/Provisioning Profiles)
- Delete all of the files in that folder that have the suffix ".mobileprovision" (Fear not. The profiles can be downloaded again).
- Try again to create the profile.
In my case it was a simple oversight... Xcode was trying to run the program on my phone (which wasn't connected) instead of the simulator. Once I changed it back to the simulator, it worked just fine
Hello, have tried more suggestions, finally following suggestion has worked: changing the "Bundle Identifier" within targets/Build Settings/All/Signing
You must ensure all signing identifier are same.