Hi everyone,
I am a new developer for xcode.
I was download the capturing body motion sample code.
https://developer.apple.com/documentation/arkit/capturing_body_motion_in_3d
When I using build a 3d model and replace the default model (robot.usdz), Some part of joint would become bending or become incorrect location.
for example:
The leg are normal to move and control, but the spine would rotation 90 degrees to backward.
However, When I chcek the model with "blender", the model is correct.
Have anything I need to edit or add on the sample code (such as viewcontroller)?