Essentially, whenever I attempt to transition a horizontally scrolling ScrollView using `AnyTransition.move(edge: .bottom)` the app freezes, and memory keeps going up. I've managed to reproduce the issue in the following:
struct ContentView: View {
@State private var showScroll: Bool = false
var body: some View {
VStack {
Spacer()
Button(action: {
withAnimation {
self.showScroll = true
}
}, label: {
Text("Hit me")
}).padding()
.background(Capsule().fill())
Spacer()
if showScroll {
scrollView
}
}
}
var scrollView: some View {
ScrollView(.horizontal, showsIndicators: false) {
HStack {
Text("Horizontal list")
Text("Horizontal list")
Text("Horizontal list")
Text("Horizontal list")
}
}
.frame(height: 100)
.transition(.move(edge: .bottom))
}
}
Changing the ScrollView axis to `.vertical` prevents the app from hanging, as does changing the transition to a different edge (e.g. `.leading`).
Has anyone else come across anything like this?
Found the answer - needed to configure the min and max height for the HStack:
struct ContentView: View {
@State private var showScroll: Bool = false
var body: some View {
VStack {
Spacer()
Button(action: {
withAnimation {
self.showScroll = true
}
}, label: {
Text("Hit me")
}).padding()
.background(Capsule().fill())
Spacer()
if showScroll {
scrollView
}
}
}
var scrollView: some View {
ScrollView(.horizontal, showsIndicators: false) {
HStack {
Text("Horizontal list")
Text("Horizontal list")
Text("Horizontal list")
Text("Horizontal list")
}
.frame(minHeight: 0, maxHeight: .greatestFiniteMagnitude)
}
.frame(height: 100)
.transition(.move(edge: .bottom))
}
}