Hello!
Has anyone been able to hook into the completion of a SwiftUI animation? I have an animation and after it completes I need to update my state and trigger another animation. Any ideas or different approaches?
Thanks!
-matt
Hello!
Has anyone been able to hook into the completion of a SwiftUI animation? I have an animation and after it completes I need to update my state and trigger another animation. Any ideas or different approaches?
Thanks!
-matt