Is sequential animation possible in SwiftUI? As in do animation 1, when finished do animation 2, etc.
I understand that SwiftUI is basically UI based off state, so if I could just get a notification when my an animation ends or if be able to tack on a closure to an animation to be called when an animation ends, I feel like I could set up my sequential animation. I'm not seeing any way to do either of these things though, anyone have any luck in this area?