We have failed Binary Delivery from Xcode to App store connect so many times.
--info--
Mac mini(late 2014)
OS High Sierra 10.13.6
Xcode 10.0 (development environment is Unity)
[note]
Environment for the development of our app is Unity.
We exported Xcode project and tried delivery to App Store connect.
All builds are failed so far
Delivery method : through Xcode and Application Loader
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We have kept uploading our build again and again, but all the uploads have failed from the beginning.
we have the same errors like below, but not sure what exactly is wrong with the build.
--error--
No architectures in the binary - Lipo failed to detect any architectures in the bundle executable.
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we have tried to solve this issue by doing things below but still failed.
--we tried--
Remake project
Change product name
Change version
Reinstall cocoapod
Set Architecture to arm64 in unity player setting
remove some library
use Application Loader
Update Xcode to 10.0 and tried again
Try with another Mac
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If you have any advice for this issue, please tell me.
Thank you very much