User Notifications

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Push user-facing notifications to the user's device from a server or generate them locally from your app using User Notifications.

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The failed reason `Unregistered` for APNS notification is no longer exists since February 1st, 2024
Refer to the document: https://developer.apple.com/documentation/usernotifications/setting_up_a_remote_notification_server/handling_notification_responses_from_apns#3394529 Error code 410, 'Unregistered' means: The device token is inactive for the specified topic. But since February 1st, 2024, we did not got 'Unregistered' response any more. Do you know why ?
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3
1.5k
Feb ’24
FCM Push notifications stop working on PWA
I have implemented Web push notifications for a website built on NextJs 13 using Firebase and they are working perfectly on desktop Chrome, Safari, and Android Chrome. But on IOS after adding the website to the home screen, the user initially starts receiving notifications after 3-4 notifications even if the user does nothing and just leaves the PWA open, the user stops receiving notifications foreground and background. On further debugging, I found out that the FCM device token gets changed. I have no idea why it is changing automatically without doing anything It happens only for IOS. IOS version 17.3 and 16.7, Firebase version 10.7.1 Is this a bug? or if someone can guide me on this?
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1.2k
Feb ’24
push notifications on-premises
Even in the event of a disaster, push notifications are used to notify smartphone owners. However, we have received requests from customers for an app that assumes that the LTE network is disconnected due to base station inconveniences during disasters, and communication from the Apple cloud cannot be considered. In that case, you would like to send push notifications to the iOS app on-premises within the customer's server, but there is a way to do that.
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506
Jan ’24
Push notifications doesn't make a sound while received on iOS 17
Hi all, More than a iOS dev i'm first of all a support tech. My company develops and makes available to our customers three iOS apps like one who received 3,4k reviews on the AppStore. Since many users of our apps upgrated to iOS 17 they started complaining their iPhones are not playing a sound anymore when a push notification is received. Thought at first glance that it was a simple issue like the new "rebound" ringing playing less lounder than the usual "tri-tones". But i ran my tests and it's a fact: our applications doesn't ring anymore when push notifications are received (while other apps like Protonmail rings well on the same set-up). Does any of you folks faced or are facing the same issue? Is this a setting to do on each phone? Or can it be solved by improved development (I wish it could)? Thank you very much for reading and feel free to ask any further infos. Kind regards, Pierre
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508
Jan ’24
Need clarity about background notifications
I want to understand if my Remote notification will be throttled based on the payload that I am sending from my backend. The confusion is due to the introduction of apns-alert-type key with possible values of alert and background. I want to understand if I set the value of apns-alert-type to alert but include the content-available key in the aps dictionary, will such notifications be throttled if sent at a more than recommended frequency of two or three per hour? I have documented by understand here in this sheet: https://docs.google.com/spreadsheets/d/13RU0tS9w4OsPpFjqPeoM0DNm045_5CF9DDdhIM9jarQ/edit?usp=sharing Also adding the same here for easy reference: Case No. apns-push-type apns-priority aps.content-available aps.alert/badge/sound My understanding Observation Notification displayed? App woken up? 1 background 5 0 absent Misconfiguration: content-available should not be 0. ❌ ❌ 2 background 5 0 present Misconfiguration: content-available should not be 0. alert/badge/sound is not alllowed. ❌ ❌ 3 background 5 1 absent Correct Configuration: This is a background notification. ❌ ✅ 4 background 5 1 present Misconfiguration: alert/sound/badge is not allowed. ❌ ✅ 5 background 10 0 absent Misconfiguration:priority 10 is not allowed. content-available should not be 0. ❌ ❌ 6 background 10 0 present Misconfiguration:priority 10 is not allowed. content-available should not be 0. alert/sound/badge is not allowed. ❌ ❌ 7 background 10 1 absent Misconfiguration: priority 10 is not allowed. ❌ ✅ 8 background 10 1 present Misconfiguration:priority 10 is not allowed. alert/sound/badge is not allowed. ❌ ✅ 9 alert 5 0 absent Misconfiguration: alert/sound/badge should not be absent. ❌ ❌ 10 alert 5 0 present Correct configuration: Alert is shown w/o waking up the app. ✅ ❌ 11 alert 5 1 absent Misconfiguration: alert/sound/badge should not be absent. ❌ ❌ 12 alert 5 1 present Correct configuration: Alert is shown with waking up the app. ✅ ✅ 13 alert 10 0 absent Misconfiguration: alert/sound/badge should not be absent. ❌ ❌ 14 alert 10 0 present Correct configuration: Alert is shown w/o waking up the app. ✅ ❌ 15 alert 10 1 absent Misconfiguration: alert/sound/badge should not be absent. ❌ ❌ 16 alert 10 1 present Correct configuration: Alert is shown with waking up the app. ✅ ✅
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457
Jan ’24
[APNS][RemoteNotifications] didReceiveRemoteNotification UIBackgroundFetchResult method doesn't being called, when App is in background state, iOS swift push notification.
Hello Friends, Could you please help me, whats wrong. We have requirement that, when I receive remote notifications on device, I need to save it in to db (without tapping or opening notification banner), regardless my app is in Foreground or in Background. I receive remote notifications on device & simulator both. And UNUserNotificationCenter delegates are being called if app is in foreground, but didReceiveRemoteNotification is not calling when app is background, not killed. func application(_ application: UIApplication, didReceiveRemoteNotification userInfo: [AnyHashable : Any], fetchCompletionHandler completionHandler: @escaping (UIBackgroundFetchResult) -> Void) { // Save to DB completionHandler(.newData) } I am having Xcode 15.2 & I tried on iOS versions 16.x & 17.x both on Simulator and on real devices. // Added this code in App delegate UNUserNotificationCenter.current().delegate = self UNUserNotificationCenter.current().requestAuthorization(options: [.alert, .sound, .badge]) { granted, error in if granted { // User granted permission DispatchQueue.main.async { UIApplication.shared.registerForRemoteNotifications() } } else { // User denied permission } }
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1.2k
Jan ’24
iOS misleading users with payment notification timing
I'm getting really frustrated with emails from my App users who believe they've been charged for a free in-app purchase when they haven't. My App offers many in-app purchases of digital items and I give 4 of these away for free to let users get comfortable with how it works in-app. Over the last couple of years I've had a steady increase in angry emails from users who accuse me of fraud by charging them for a free item. I couldn't figure out for a while what this was as they would leave a 1 star rating, delete the app and ignore my emails for more information. Recently I had someone a bit more patient engage and explain it to me. The purchase for some reason popped up on my notifications right when I bought the [Free Item in my app]. It was from a movie I bought and the bill was delayed. The timing of that notification is what is misleading users about the free in-app purchase. Can someone take note of this please and perhaps delay any payment notifications so they aren't sent when the in-app purchase is for FREE? Thanks!
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642
Jan ’24
Trouble with Push Notifications on iOS in Next.js 13 and Firebase PWA Setup
Hello, I'm setting up a PWA with Next.js 13 and Firebase, and I need help with push notifications on iOS. Is there anyone experienced with this? I have notifications configured using the next-pwa service worker, and they work well on Android, but not on iOS. This is my worker/index.ts import { initializeApp } from 'firebase/app'; import { getMessaging, onMessage } from 'firebase/messaging'; import { onBackgroundMessage } from 'firebase/messaging/sw'; export const vapidKey = process.env.VAPID_API_KEY; export const FCM_TOKEN_COLLECTION = 'fcmTokens'; export const FCM_TOKEN_KEY = 'fcmToken' const firebaseConfig = { apiKey: process.env.NEXT_PUBLIC_FIREBASE_API_KEY, authDomain: process.env.NEXT_PUBLIC_FIREBASE_AUTH_DOMAIN, databaseURL: process.env.NEXT_PUBLIC_FIREBASE_DATA_BASE_URL, projectId: process.env.NEXT_PUBLIC_FIREBASE_PROJECT_ID, storageBucket: process.env.NEXT_PUBLIC_FIREBASE_STORAGE_BUCKET, messagingSenderId: process.env.NEXT_PUBLIC_FIREBASE_MESSAGING_SENDER_ID, appId: process.env.NEXT_PUBLIC_FIREBASE_APP_ID, vapidKey: process.env.VAPID_API_KEY, }; const app = initializeApp(firebaseConfig); const messaging = getMessaging(app); onBackgroundMessage(messaging, (payload) => { console.log('[firebase-messaging-sw.js] Received background message ', payload); // Customize notification here if (payload.notification?.title) { const notificationTitle = payload.notification.title; const notificationOptions = { body: payload.notification?.body, icon: '/images/logo-app-4.0.svg', }; self.registration.showNotification(notificationTitle, notificationOptions); } }); onMessage(messaging, (payload) => { console.log('Message received. ', payload); }); and the next.config.js const runtimeCaching = require('next-pwa/cache'); const withPWA = require('next-pwa')({ dest: 'public', register: true, skipWaiting: true, dynamicStartUrl: true, dynamicStartUrlRedirect: '/login', runtimeCaching, disable: prod ? false : true, }); module.exports = withPWA({ reactStrictMode: true, swcMinify: false, experimental: { appDir: true, }, }); and the public/firebase-messaging-sw.js importScripts('https://www.gstatic.com/firebasejs/10.6.0/firebase-messaging.js'); if ('serviceWorker' in navigator) { navigator.serviceWorker.register('../firebase-messaging-sw.js') .then(function (registration) { alert('Registration successful, scope is: registration.scope'); }).catch(function (err) { alert('Service worker registration failed, error:'); }); } firebase.initializeApp({ messagingSenderId: '*************' }) const initMessaging = firebase.messaging() initMessaging.onBackgroundMessage(messaging, (payload) => { console.log('[firebase-messaging-sw.js] Received background message ', payload); // Customize notification here if (payload.notification?.title) { const notificationTitle = payload.notification.title; const notificationOptions = { body: payload.notification?.body, icon: '/images/logo-app-4.0.svg', }; self.registration.showNotification(notificationTitle, notificationOptions); } });
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712
Jan ’24
Handle background notification in terminated status app
i have an issue when handling silent push in my app when the user close the app, here is my native code which works like charm when the app in the foreground, background or terminated status from a short time from closing the app, and after long time from closing it (+30min) it will not work anymore, it make me confuse why it does not work and other messaging app like viber, whatsapp and messanger you can still receive messages and calls even you swipe the app and close it !! is there any thing must i add !! override func application(_ application: UIApplication, didReceiveRemoteNotification userInfo: [AnyHashable : Any], fetchCompletionHandler completionHandler: @escaping (UIBackgroundFetchResult) -> Void) { Messaging.messaging().appDidReceiveMessage(userInfo) if Auth.auth().canHandleNotification(userInfo) { completionHandler(.noData) return } // sample notification for testing let content = UNMutableNotificationContent() content.title = "Hi there" content.body = "Just test" content.sound = UNNotificationSound.default let request = UNNotificationRequest(identifier: "helloNotification", content: content, trigger: nil) UNUserNotificationCenter.current().add(request) { (error) in if let error = error { print("Error adding notification request: \(error.localizedDescription)") } } // resent to dart side let controller: FlutterViewController = window?.rootViewController as! FlutterViewController let notificationChannel = FlutterMethodChannel(name: "notificationHandler", binaryMessenger: controller.binaryMessenger) var dataToSend: [String: Any] = [:] if let text = userInfo["text"] as? String { dataToSend["text"] = text } // Convert the dictionary to NSDictionary let nsDataToSend = NSDictionary(dictionary: dataToSend) // Pass the NSDictionary to Dart notificationChannel.invokeMethod("handleRemoteMessage", arguments: nsDataToSend) } i checked : background capabilities : remote notifs, background fetching, voip, background processing
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1.6k
Jan ’24
Periodic Background Update (including force-quit)
As the title says. We have a pretty specific need for our app, and I have an idea of how to achieve it, but would like input on whether it's good practice or not. In communication apps such as Whatsapp or Discord, they need to send local notifications (and ideally update cached message data so it's fresh) anytime the user gets a new message. Conveniently for them, they control the backend, and so can just send out a silent push notification to the device(s) of user involved. In our case, we are creating a UI for someone else's backend, meaning we can't simply send a silent push on data change. What we were originally thinking was a sort of crowd-source involving a combination of silent push and background refresh, but refresh won't work if the user closes the app. I've read all the given reasons for this, and though I still disagree, there isn't anything we can do about it. So what I'm now thinking is that, at whatever interval (say 1-3hrs) some serverless function sends a silent push to every single client, which will wake them up to make a fetch and compare to the cached data and send a local notification if necessary. Downside here is it will likely incur some cost, and frankly it just feels kind of iffy as a solution, but I'm not sure what else we can do without controlling the backend API. Thoughts? Is there anything I'm missing? Any better ideas? Thanks in advance!
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550
Jan ’24
Using Apple Push Notifications Console with Safari Web Push?
I'm using standard Safari Web Push, but my notifications aren't coming through. I'm trying to debug this. Is it possible to use the Apple Push Notifications Console to debug/analyze Safari Web Push deliverability? I can't figure out how to use it for web push. When I login and try to use the Push Notification Console, it asks me to choose an "app." But for standard Safari 16+ Web Push, there is no "app," no "Website Push ID", etc. that I register with Apple. So how can I use the Push Notification Console for this? Apple's documentation does strongly imply that it should work. Sending web push notifications in web apps and browsers: To resolve an error, address the issue and resend your push notification request. For more information about the factors that impact the delivery of a push notification, see Viewing the status of push notifications using Metrics and APNs. And that page is all about the Push Notification Console. So it must be possible somehow, right?
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627
Jan ’24
Notification Service Extension usage time
Hello all. I noticed, that NSE living more than 30 seconds ( that described in doc ). When app receive notification, it created process NSE, and send notification to didReceive function, after this, app have 30 seconds to call contentHandler closure, after contentHandler is called, I expected that NSE process is killed, but it's not. If app using singletons in NSE, they won't dealloc after contentHandler is called, so, after new notification received, singletons still alive. Does it legal to not drop connection to websocket after contentHandler closure get called? For example, notification received, NSE process is loaded, websocket manager signleton is initialzied and started session, after few seconds contentHandler closure get called, so, system won't kill NSE because of 30 seconds timer, and my web socket connection will alive so long as possible, so, I not need to open it each 30 seconds, is that legal or not?)
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770
Jan ’24
Can a Widget post a Local Notification?
My guess is no... but, I have to ask. I made a widget that checks our GitHub repository for new pull requests - in an attempt to make sure PRs are addressed quicker. It works great - using GitHub's API. It's on my iPhone's Lock Screen. It definitely keeps me more on top of our pull requests! Our product manager asked if we could also send a local notification when there's a new PR. I was thinking maybe from the widget - it's updating around every 15 minutes - and if there's a new PR - then maybe it could fire a local notification. However, there's the permissions. The user has to say "OK" to them. Widget can't do that. Can it inherit the notification permissions from the parent app? Anyway - I think it is way overkill - I mean we have a widget! Why a notification as well!?!?!? I thought I'd ask... Thanks, Scott iOS 17.
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667
Jan ’24
Enhancing 3rd Party Alarm Clock Apps on iOS: A Call for More Flexibility and User Control
Hello Apple Community, I am writing to discuss a limitation I’ve encountered with third-party alarm clock apps on iOS. As it stands, these apps are unable to function like the native Clock app, primarily due to the restrictions imposed by the operating system. Currently, third-party alarm apps rely on standard local notifications, which fire once and then cease. This means that if a user misses the initial notification, there’s no backup mechanism to ensure they are alerted. This is a significant drawback for users who rely on these apps to manage their time effectively. Moreover, some apps have found a workaround by playing a silent sound in the background to keep the app active. However, this method is not only against Apple’s guidelines but also drains the device’s battery life. I propose that Apple consider allowing third-party apps to push notifications from the background in an alarm style, with clear permissions granted by the user. This would enable users to clearly define acceptable notifications and specify an alarm-like display, providing a more personalized and effective alarm experience. By implementing this change, Apple could greatly enhance the functionality and user-friendliness of third-party alarm clock apps, ultimately benefiting the end-users and developers alike. Because this alarm feature is so important for productivity and quick responses to critical events or triggers I'm trying to see how some concepts could be reimagined if we had a little more flexibility. Apple iOS has a feature called StandBy mode that activates when an iPhone is charging and positioned on its side. This feature can be thought of as a kind of smart display for your iPhone that offers fast access to different screens of glanceable information. Always-On Display: StandBy mode can keep the display on even when the phone is locked, which is useful for an alarm app. Users can glance at the time without having to unlock their phone w/ Low-Light Adaptation Customizable Screens: StandBy mode consists of screens that can be accessed by swiping horizontally on your iPhone’s display. This could allow an alarm app to display additional information, such as route, or weather warnings. Interactive Widgets: The widget screen in StandBy mode is interactive and customizable. I look forward to hearing your thoughts on this matter. Best regards, Phil Cutting
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1.1k
Jan ’24