Hi,
I'm experiencing a bug that only occur in iPhone X/XS that run iOS 16.2. I couldn't tap the push notification when the app is already active. I need to trigger a feature when the push notification is tapped. When the app is on the background, it worked. But when the app is already active / on the foreground, it didn't. I tried this on an iPhone 8 Plus running iOS 16.2.1 and iPhone 14 and iPhone XR running iOS 17.1.2, but this bug didn't occur (ie. the tap was working and I can call didReceiveResponse callback). Why does this happen? Can anybody help me?
Thanks.
User Notifications
RSS for tagPush user-facing notifications to the user's device from a server or generate them locally from your app using User Notifications.
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Hello,
Scenario:
My app is running in the foreground, logged into my backend server and I have registered for push notifications and received a push token. I have pin code activated on the phone.
I make some code changes and re-flash it in Xcode, the app is running in debug mode wired to Xcode.
I put the app in the background and lock the screen and wait 30 sec until data protection is activated and the keychain cannot be accessed.
I send a push notification. In this case didRegisterForRemoteNotificationsWithDeviceToken if often called with the same push token as I had before.
Data is protected in this state, hence I cannot access the auth token and send the token to the server. In this case it is not needed since the token is the same, but it got me a bit worried. In didRegisterForRemoteNotificationsWithDeviceToken I send the push token to the server, as the Apple docs recommend.
My concern now is: could didRegisterForRemoteNotificationsWithDeviceToken be called in a real scenario when the phone is locked and data protection is activated?
The Apple docs say:
Device tokens can change periodically, so caching the value risks sending an invalid token to your server.
And gives an example:
For example, UIKit calls the method when the user launches an app after having restored a device from data that is not the device’s backup data.
In this case, since the user is initiating it, the phone is unlocked so data should be unprotected. But that is one example, what more scenarios could there be that triggers this function, and could data be protected in those scenarios?
I'm worried that it could be triggered, even if its rare, in a state where data protection is activated, hence I cannot send the new push token to the server, and thus future remote notifications from the server will not be received by my app until the users logs out and logs in again.
What interfaces do I use to propagate a CloudKit change in a shared zone to a notification/badge to all participants in the shared zone?
Assume I have a 'League' that is the root object in a shared zone and that N Players are members of the league. One of the players, the 'organizer', schedules a 'Game' that is open to any of the players. When the organizer creates the game (in the league's shared zone) and it is mirrored in CloudKit, how can the other players see it (as a timely notification)?
I already observe .NSPersistentStoreRemoteChange on NSPersistentStoreCoordinator and NSPersistentCloudKitContainer.eventChangedNotification on NSPersistentCloudKitContainer. Are these delivered in the background? Can/Should they generate a 'local/remote' notification for handling at the AppDelegate level? How?
Do I need to use a CKDatabaseSubscription looking for CD_Game records directly? (I'd rather not; because then I'd have a potential race between the remote iCloud database(s) and the local CoreData)
I have a question about APNs specifications.
We are aware that if we delete the app, we will disable the device token managed by APNs. we intend to send a push notification from AWS SNS to APNs and if the device token is disabled, AWS SNS will identify that the app has been deleted from our phone.
I believe the specification is that iOS uninstall data is only available after the 8th day.
However, it has been a month since the uninstallation and still the APNs are not returning the device token as invalid.
Why is the uninstall data not available?
If there is a way to do this waiting up, please let me know.
I'm tring to Send Notification using cURL Command for that i used curl commad
curl -v \
--cert "${CERTIFICATE_FILE_NAME}" \
--cert-type DER \
--key "${CERTIFICATE_KEY_FILE_NAME}" \
--key-type PEM \
--header "apns-topic: xobuya" \
--header "apns-push-type: alert" \
--header "apns-priority: 5" \
--header "apns-expiration: 0" \
--data '{"aps":{"alert":{"title":"title","subtitle":"subtitle","body":"body"}}}' \
--http2 https://api.push.apple.com:443/3/device/my-id
I have a also run this in order to get .pem
openssl x509 -inform DER -in aps.cer -out aps.pem
but i got error like this
` * Connected to api.push.apple.com (17.188.180.206) port 443
schannel: disabled automatic use of client certificate
schannel: certificate format compatibility error for aps.cer
0 0 0 0 0 0 0 0 --:--:-- --:--:-- --:--:-- 0
Closing connection
curl: (58) schannel: certificate format compatibility error for aps.cer`
Hi All
I have some customer sound file named as .x-wav / .x-m4a, when specify sound file with extension .x-wav, like
content.sound = [UNNotificationSound criticalSoundNamed:@"mysound.x-wav" withAudioVolume: 1.0];
it will play defaultcrititicalsound.
if I tried
content.sound = [UNNotificationSound criticalSoundNamed:@"mysound.wav" withAudioVolume: 1.0];
then it worked
I have been having a problem in our application while handling the VoIP notifications.
sometimes the didReceiveIncomingPushWith delegate function is invoked when a VoIP Notif is sent but when the call is accepted nothing happened from the caller's side, like the callback to the caller to notify him that the call is accepted doesn't happe.
And sometimes the didReceiveIncomingPushWith is not even invoked when a VoIP notif is sent.
here is a potion of the code.
func pushRegistry(_ registry: PKPushRegistry, didReceiveIncomingPushWith payload: PKPushPayload, for type: PKPushType, completion: @escaping () -> Void) {
NSLog("pushRegistry didReceiveIncomingPushWith() type:(type)")
// Handle the push payload
if let pushHashtable = payload.dictionaryPayload["aps"] as? [AnyHashable: Any] {
if let pushMessage = pushHashtable["alert"] as? String {
NSLog("push message=\(pushMessage)")
}
}
if type == PKPushType.voIP {
// Process the received push: if it is a VoIP push, this must be an incoming call because we deactivated push for REGISTER refresh from Kamailio server
if SipService.instance?.currentCall != nil {
// A call is already going on, ignore this VoIP push
NSLog("pushRegistry - voip push, and we already have a currentCall: we already received the INVITE, or it is a voip push for another call -> let's ignore it")
completion()
return
}
// We want to send a REGISTER anyway to get the pending INVITE message.
// Then, the incoming call will be notified in the SIP stack onCallNew(_ call: Call!) callback
// Since iOS 13, it is mandatory to report an incoming call immediately after a Voip push
// instead of waiting for the SIP INVITE (in EngineDelegate.onCallNew())
// See details here: https://forums.developer.apple.com/message/376630#376630
NSLog("pushRegistry - >= iOS 13 -> showing callkit before SIP INVITE")
if let callerSipUri = payload.dictionaryPayload["caller-sip-uri"] as? String {
NSLog("push caller-sip-uri=\(String(describing: callerSipUri))")
SipUtils.findCallerName(fromSip: callerSipUri) { callerName in
let customCallerName = (callerName ?? "Inconnu") + (CallKitService.instance?.CALLKIT_DEBUG_MODE == true ? " [PUSH]" : "")
DispatchQueue.main.async {
CallKitService.instance?.reportNewIncomingCallToCallKit(callerName: customCallerName) {
completion()
}
}
}
} else {
// That should not happen: Kamailio server is supposed to add the caller SIP URI in the VoIP push
DispatchQueue.main.async {
CallKitService.instance?.reportNewIncomingCallToCallKit(callerName: nil) {
completion()
}
}
}
// No call is going on, so we want to take this call, so we want to send a REGISTER if needed
SipNetworkMonitoring.instance.start()
} else {
NSLog("pushRegistry - not a VoIP push")
completion()
}
}
here is the reportNewIncomingCallToCallKit function implementation
func reportNewIncomingCallToCallKit(callerName: String?, completion: @escaping () -> Void) {
NSLog("Callkit - reportNewIncomingCallToCallKit from %@", callerName ?? "Inconnu")
let update = CXCallUpdate()
update.remoteHandle = CXHandle(type: .generic, value: callerName ?? "Inconnu")
update.hasVideo = true
// we may already have reported a new call to CallKit
// (since iOS13, we must do it in the didReceiveIncomingPushWith() callback)
// In this case, the CallKit UI is already showing with caller="Inconnu": we will update it with the caller name.
if let currentUuid = currentUuid {
NSLog("Callkit - already a CallKit call showing -> updating the existing call ...")
self.cxProvider?.reportCall(with: currentUuid, updated: update)
} else {
NSLog("Callkit - now CallKit call showing -> new call ...")
let newUuid = UUID()
self.currentUuid = newUuid
self.cxProvider?.reportNewIncomingCall(with: newUuid, update: update) { error in
completion()
}
}
// dont configure audioSession here, wait for the Callkit "didActivate audioSession" callback
}
just to clarify : findCallerName is a function to get the called name from a list from the Backend with an escaping closure, (I tried to overpass that function and just give a default name to the caller but still same problem) .
ANY HELP PLEASE?
I have an iOS app, which uses Notification Service Extension (NSE) for its functioning. When I build the app, I get the following error:
error: Embedded binary's bundle identifier is not prefixed with the parent app's bundle identifier.
Embedded Binary Bundle Identifier: (null)
Parent App Bundle Identifier: com.example.sample
This error occurs when NSE doesn't have the app's bundle identifier prefixed to it (Reference post).
In my case, the bundle ID of the app is com.example.sample and the bundle ID of the extension, com.example.sample.NSESample (checked these values in Project -> Target -> Signing & capabilities -> bundle identifier label). I believe this is as expected. I don't understand this error now, which says the embedded bundle identifier is null. I cleaned and built the app again..... same error.
According to this stackoverflow post, you have to enable 'Copy only when installing'. When I tried, it worked. I don't know what this setting means and how this solves the issue. I'm unable to find any documentation reg this setting. Idk if this is even a valid solution, because the error says 'Embedded Binary Bundle Identifier' is null.
Why is the embedded bundle identifier null (despite the Xcode interface showing a valid bundle ID)? How can I solve this?
Hi. I would like my App to be notified when the phone rings. No, not CallKit-CallKit is for VoIP and does not cover Cellular connections (as of 2/26/24) but, thanks. To continue..
I understand ages-ago there was a Telephony Kit or Framework but, has been discontinued. Has it been replaced with something else?
I would like something that seems very simple:a) when the phone rings my App is notified, b) when it stops ringing (combine all possibilities; sent to voicemail, user cancels, user answers) my App is notified.
Yes, I understand UserNotifications can make things run but, as I understand it this feature is for the App to schedule notifications, not receive them? If you know of something in UserNotifications that I can leverage I would appreciate your input.
Lacking other possibilities I find myself wondering about Siri integration. Siri is notified about system events and generates notifications based upon these events. Is there some way to place my App downstream from Siri and receive system notifications? Thanks everyone.
Firebase JS SDK require Notification check so we are added. But its not working in iOS and iPad.
Version: 17.3.1
Working MacOS Safari 17.3.1
In an iOS UNNotificationContentExtension with a media player, I have an AVPlayer which can either play a WAV or an MP4 remotely depending on the push payload userInfo dictionary.
I have implemented mediaPlayPauseButtonFrame, mediaPlayPauseButtonTintColor, and mediaPlayPauseButtonType, have overridden canBecomeFirstResponder to force true, and set the view to becomeFirstResponder when the AVPlayer is added.
I have implemented the UNNotificationContentExtension protocol's mediaPlay and mediaPause methods. I also have subscribed to the .AVPlayerItemDidPlayToEndTime (NS)Notification and I call a method on the VC when it returns, which calls mediaPause.
When the AVPlayer reaches the end, the .AVPlayerItemDidPlayToEndTime Notification is properly emitted, my method is called, and mediaPause is called. However, the media play/pause button provided by UNNotificationContentExtension remains visibly in the "playing" state instead of changing to the "pause" state. The button correctly changes its display state when the user presses the play/pause button manually, so it works.
And so, collective Obis Wan Kenobi, what am I doing wrong? I have tried resigning first responder, have no access to the button itself -- as far as I know -- and am wondering where to go next.
(This is the only thing not working by the way.)
Sanitized example:
import UIKit
import UserNotifications
import UserNotificationsUI
class NotificationViewController: UIViewController, UNNotificationContentExtension {
// Constants
private let viewModel = ...
private var mediaPlayer: AVPlayer?
private var mediaPlayerLayer: AVPlayerLayer?
private var mediaPlayerItem: AVPlayerItem? {
mediaPlayer?.currentItem
}
override var canBecomeFirstResponder: Bool {
true
}
// MARK: - UNNotificationContentExtension var overrides
var mediaPlayPauseButtonType: UNNotificationContentExtensionMediaPlayPauseButtonType {
return .default
}
var mediaPlayPauseButtonFrame: CGRect {
return CGRect(x: 0.0, y: 0.0, width: 50.0, height: 50.0)
}
var mediaPlayPauseButtonTintColor: UIColor {
return .blue
}
...
func didReceive(_ notification: UNNotification) {
...
// Process userInfo for url
}
...
@MainActor
func playAudio(from: URL) async {
let mediaPlayer = AVPlayer(url: url)
let mediaPlayerLayer = AVPlayerLayer(player: audioPlayer)
...
// view setup
mediaPlayerLayer.frame = ...
self.mediaPlayer = mediaPlayer
self.mediaPlayerLayer = mediaPlayerLayer
self.view.layer.addSublayer(mediaPlayerLayer)
becomeFirstResponder()
}
// MARK: - UNNotificationContentExtension
func mediaPlay() {
mediaPlayer?.play()
}
func mediaPause() {
mediaPlayer?.pause()
}
// MARK: - Utilities
private func subscribe(to item: AVPlayerItem) {
NotificationCenter.default.addObserver(self, selector: #selector(playedToEnd),
name: .AVPlayerItemDidPlayToEndTime, object: item)
}
@objc
func playedToEnd(notification: NSNotification) {
mediaPause()
}
}
I am checking the Push Notification Console of Cloudkit to understand my apps push delivery metrics. There are nice metrics in there to see push sends and discards. But I couldn't see any metric to understand "How many of the users opened the notiifications I send". Is there any way me to understand this statistic?
Also can we export this metrics without logging in to CloudKit like an API request?
For a period of time, we have frequently received reports of users receiving duplicate message notifications.
We can ensure that the message is only sent once and there is only one ApnsId, but when it reaches the device, there are multiple duplicate notifications (2-3)
I suspect this may be related to iOS 17, as there seems to be some overlap in time. Have others encountered similar problems? We sincerely hope to receive help from society. Thank you for your help~
In an iOS project, I have implemented the following delegate method to handle Notifications when app is in foregorund:
func userNotificationCenter (_ pNotificationCenter : UNUserNotificationCenter, willPresent pNotification : UNNotification, withCompletionHandler pCompletionHandler : @escaping (UNNotificationPresentationOptions) -> Void) -> Void
{
// When app is in foreground, notification is directly sent to
// the app by invoking this delegate method.
}
When building, I'm getting the warning. But my implementation is correct according to documentation.
Why is this method not recognized as the implementation of the UNUserNotificationCenterDelegate protocol?
This is the warning in text format:
Showing All Issues
<file path & line number>: Instance method 'userNotificationCenter(_:willPresent:withCompletionHandler:)' nearly matches optional requirement 'userNotificationCenter(_:willPresent:withCompletionHandler:)' of protocol 'UNUserNotificationCenterDelegate'
This is the image of the warning:
Am I missing some flag in a compiler setting?
My env:
Xcode 15.2, Swift 5.0, Deployment target - iOS 14.0+.
Hi! I have recently added the functionality of notifications in my app. I can send notifications and I see them in my phone well.
The problem is that even if I have no notifications, the badge shows I have 3 and I can not remove this notification when I read the notifications. What it is strange is that even if I send new notifications, the number 3 is still there...
Hi, I need a feature in the iOS app that requires updating the user screen via FCM.
In other words, I have to update it with no sound and screen display, but this doesn't work.
When I remove the notification field, the notification will not be displayed to the user, but the sound will be played.
If I remove the sound field, I can make no sound, but the user will be notified.
If I remove both, I'm not getting this from the iOS app.
How can I solve this??
Which option should I send Push from the server??
I'm also using Notification Service Extension.
Prior to .p8 tokens, we were using .p12 cert for communication with APNS. We have since migrated to use .p8 token within our 3rd party push notification provider however, we still have the .p12 cert associated with our AppStore provisioning profile.
Do we still need to maintain the .p12 cert to ensure the validity of the AppStore provisioning profile?
Will revoking the .p12 cert result in inability for Apple to recognize that the app has push notifications enabled?
Apple requires declaring the use of UserDefaults in both the App and third-party libraries in the PrivacyInfo.
However, I also utilize UserDefaults in the Notification Service Extension.
Should I treat the Extension as part of the App and only declare it within the App project? Or do I need to separately declare it for the Extension as well?
This question is a follow-on and clarification from this earlier post.
I'd just like to confirm that after an App Transfer has been completed, whether there is any need for a new release to be cut? Judging from the prior post, my understanding is that a new release would not be necessary, and that all the existing versions of the app will continue to connect successfully with the APN servers.
The only necessary update would be the server connection between the APN servers and the server used to generate notifications, with a new token or certificate.
Is my understanding correct?
We have noticed that the notification service extension stops working after app update for some users and it only starts working again after rebooting the device.
Does anybody else have similar problem and what was the solution?