Game Controller

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Support hardware game controllers in your game using Game Controller.

Posts under Game Controller tag

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GCSystemGestureStateDisabled is now working on macOS 14.2
I am using GCSystemGestureStateDisabled to suppress home button being capture by gesture recognizer so the system menu is not triggered while my app is using the gamepad. It was working well on macOS 14.1 but stop working after I migrated to 14.2. boundToSystemGesture is still showing "Yes" after button.preferredSystemGestureState = GCSystemGestureStateDisabled is assigned. Is it possible some change was introduced on 14.2 causing the issue?
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747
Dec ’23
Cannot get Nintendo Switch Joycon accelerator motion data in iOS 16
Now I am using iOS 16 beta 6, I can get buttonA/buttonB is pressed event. but cannot get accelerator motion data info.      //work     buttonA?.valueChangedHandler = {(_ button: GCControllerButtonInput, _ value: Float, _ pressed: Bool) -> Void in       print(">>> ButtonA tapped")     }     //work     buttonB?.valueChangedHandler = {(_ button: GCControllerButtonInput, _ value: Float, _ pressed: Bool) -> Void in       print(">>> ButtonB tapped")     }           // this is not works     gameController.motion?.valueChangedHandler = { (motion: GCMotion)->() in       print(">>>> motion data \(motion.acceleration.x) \(motion.acceleration.y) \(motion.acceleration.z)")       if let delegate = self.motionDelegate {         delegate.motionUpdate(motion: motion)       }     } Is there any plan to support this?
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2.7k
Jul ’24