Post not yet marked as solved
Hello! I have found a weird behavior change when running xcodebuild -create-xcframework in Xcode 15 compared to running it in Xcode 14.3.1. If I run the command like this in Xcode 15:
xcodebuild
-create-xcframework
-framework "pathToFrameworkInATemporaryDirectory"
-debug-symbols "pathToDebugSymbols"
-output "Something.xcframework"
I get this error:
error: cannot compute path of binary 'Path(str: "temporaryPathToTheUnixExecutableFile")' relative to that of 'temporaryPathToTheFramework'
But if I trace that path to the unix executable file in the framework, it is present.
If I run that same command in Xcode 14.3.1, it works fine.
I can create the xcframework successfully in Xcode 15 if I don't copy the framework to a temporary directory before calling xcodebuild -create-xcframework and I use that original path.
Why is this problem happening now in Xcode 15?
Any help is appreciated, thank you.
Post not yet marked as solved
I've got a Mac Mini running as a CI/CD server; it's a game project, and every time we push a change to the repo, the server creates a build & uploads it to TestFlight.
I've noticed that after running the server for around a week or so, the main drive is getting filled to the point of the machine becoming unresponsive (and our builds failing). After some investigation, I've determined that /private/var/folders/ is getting filled up with... something, related to the Xcode build/archive. It seems like we absolutely do not need this information, so I've periodically run rm -rf /private/var/folders/* to clean it out – some folders are permission-protected, but regardless, I'm able to recover >100GB with this method.
Although this workaround does suffice, I'm just wondering what kinds of files Xcode is creating here, and whether there's a cleaner/best-practice method to remove them.
Post not yet marked as solved
Hello,
I'm trying to upload my code coverage to an external service.
I've created a workflow on Xcode Cloud that build and run my test + a ci_post_xcodebuild script that uploads my Project.xcresult to an external service
My problem here is that I need the repository source code the moment I upload my coverage file.
I have two steps in my workflow:
Build tests (Which contain the sources but not the coverage results)
Run tests (Which contain the coverage result but not the sources)
I found this in the Apple documentation:
Lastly, it should be noted that in a test action, multiple environments are used to build and run your tests. Only the environment that is used for building your tests will have your source code cloned into it by default. The environments that run your tests won't have source code cloned into them. They'll only have the ci_scripts folder made available on them. As a result, the post-clone script won't run in these environments and your custom scripts and any of their dependencies, such as other shell scripts and small tools, must be entirely contained within the ci_scripts folder.
Source: https://developer.apple.com/videos/play/wwdc2021/10269/
I feel a bit stuck here maybe Xcode cloud is not the way to go for this but I was wondering if by any way I could still check out my project sources after the test execution.
Post not yet marked as solved
Hi,
My name is Bin, software engineer at VBreathe in Sydney. We have a mobile app developed in Ionic Angular framework and managed to use xcode cloud to build and deploy the app to TestFlight. It worked well, but the speed is a bit slow, takes around 1 hour to finish the build. After checking the logs, the ci_post_clone.sh script took over 20 minutes to finish, because it installs bunch of tools and node packages, which are necessary to build the app. My question is that is there a way to cache these tools and node packages on xcode cloud, so no need to download & install them in every build?
Cheers,
Bin
Post not yet marked as solved
I'm trying to connect my Developer Account in App Store Connect with Slack for CI notifications from Xcode Cloud. Apple docs for reference: https://developer.apple.com/documentation/xcode/connecting-xcode-cloud-to-slack#Install-the-Slack-app-for-Xcode- Cloud-using-App-Store-Connect
I've tried connecting to the Slack workplace from the App Store Connect User settings and from Xcode Cloud in Xcode and on App Store Connect but no luck so far. The process always goes through and the Xcode Cloud Slack app gets installed on the Slack workspace. However it does not show up on the App Store Connect.
I’ve attached a screenshot of the App Store Connect Notification Settings page after I went through the “Slack | Connect” flow successfully. It states “Your Slack account for has been connected”. However The Slack account still does not show as connected on the same page under "Send To”.
Any help appreciated! Was anyone able to connect successfully?
Post not yet marked as solved
Hello guys,
I was able to get code coverage and sonar-scanner working with Xcode Cloud.
First in, in post-clone script I install sonar-scanner tool like this
brew install sonar-scanner
Then, in post-xcodebuild script, I do three things: (a) get current app version, (b)
get app version, (c) run xcodebuild again with forced code coverage reporting, (d) find coverage data and convert it to the format that Sonarqube understands, and finally (e) run sonar-scanner, which uploads results to Sonarqube dashboard.
cd $CI_WORKSPACE
# declare variables
SCHEME=[REMOVED]
PRODUCT_NAME=[REMOVED]
WORKSPACE_NAME=${PRODUCT_NAME}.xcworkspace
APP_VERSION=$(sed -n '/MARKETING_VERSION/{s/MARKETING_VERSION = //;s/;//;s/^[[:space:]]*//;p;q;}' ./${PRODUCT_NAME}.xcodeproj/project.pbxproj)
# clean, build and test project
xcodebuild \
-workspace ${WORKSPACE_NAME} \
-destination 'platform=iOS Simulator,name=iPad (10th generation),OS=latest' \
-scheme ${SCHEME} \
-derivedDataPath DerivedData/ \
-enableCodeCoverage YES \
-resultBundlePath DerivedData/Logs/Test/ResultBundle.xcresult \
clean build test
# find profdata and binary
PROFDATA=$(find . -name "Coverage.profdata")
BINARY=$(find . -path "*${PRODUCT_NAME}.app/${PRODUCT_NAME}")
# check if we have profdata file
if [[ -z $PROFDATA ]]; then
echo "ERROR: Unable to find Coverage.profdata. Be sure to execute tests before running this script."
exit 1
fi
# extract coverage data from project using xcode native tool
xcrun --run llvm-cov show -instr-profile=${PROFDATA} ${BINARY} > sonarqube-coverage.report
# run sonar scanner and upload coverage data with the current app version
sonar-scanner \
-Dsonar.projectVersion=${APP_VERSION}
It all works fine but my team and I think that this is a workaround that shouldn't work like this, because technically xcodebuild command is executed two times, first by Xcode Cloud, then by my script, which takes a lot of time and feels hacky.
Ideally, Xcode Cloud's Build and Test actions should generate code coverage (the option is already enabled in our project) and give us access to profile data in DerivedData folder which I can access with environment variable CI_DERIVED_DATA_PATH. However, there is none.
My question is, do I do everything correctly? Is there a way to improve this flow? Do I miss on how to correctly get code coverage data from Xcode Cloud?
Post not yet marked as solved
I have two macs at home. One in my bedroom which is my development mac and one in my living room which is an old mac i put to good use. i would like to occasionally sit in my living room and continue my work from there to avoid fatigue sitting at my desk all day. i have enabled source control using local git repo. how can i continue with my xcode project on my second mac which runs the same os x?
Post not yet marked as solved
Hello!
I have a Swift package (SPM) with a number of tests associated with it. These all work well locally, and I have created a GitHub repository for the package that can be used by any app.
I would like to set it up where my package's tests are triggered automatically whenever I push a change to a branch in the repository.
Unfortunately, per the documentation, Xcode Cloud is currently unable to build and test standalone Swift packages. I hope that this will be rectified some point soon as automated testing for them seems like it'd be a pretty common and understandable use case.
My question: Is there a way to set an Xcode Cloud workflow up wherein a package's tests are triggered?
Xcode Cloud clearly does support Swift packages that are used when building full apps, and there is plenty of documentation to that end. But it's not clear how to trigger those package's tests even through the use of a "dummy" app without moving a bunch of tests to the app itself.
Is this possible?
I'd really not like to duplicate all my tests in a dummy app if at all possible.
Thanks!
Post not yet marked as solved
Hello,
we have a bunch of macs which we use for running automated UI test and we need to allow services kTCCServiceScreenCapture and kTCCServiceAccessibility to our application bundles (it's a kind of a screen sharing application).
We tried to do a direct change in:
User's ~/Library/Application Support/com.apple.TCC/TCC.db but it doesn't take effect as it looks like these permissions need to be granted in system TCC database
The system database at /Library/Application Support/com.apple.TCC/TCC.db is write-only due to rootless.
Is there any other way than completely disable SIP to grant these TCC permissions to our bundles?
Also we would be just fine to grant permissions manually when we're setting up the machine, but it seems these get reset from time to time. And that's my other question:
How the TCC validation works?
We're testing ad-hoc signed bundles as well as DeveloperID signed ones with the same Application ID and it seems that TCC gets confused over time and simply treats the permissions as not granted.
Would modifying csreq in TCC.db record to contain only requirement identifier=my.bundle.app.id prevent this behavior or there is some other heuristics TCC uses for permission validation?
Thank you,
o/
Post not yet marked as solved
I want to integrate my software with Apple's
Global Service Exchange (GSX). Can anyone guide me through the process?