I'm using Xcode 12 with iPhone 12 Pro. Everything worked fine on iOS 14. But after I updated my device to iOS 15 I’m getting the app's splash screen for more than a minute every time I build the app.
I've also tried to use Xcode 13 with the iOS 15 device, and it also seems to be broken!
Moreover, when I use a breakpoint and it stops I need to wait for 30-50 seconds to step over or to continue program execution.
Does anyone have these problems too?
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I managed to achieve the list of children's applications on the parent device. But I can't manage restrictions for these applications.
Is it only available from the child's device or there is a solution for the app management from the parent's app?
I have a project with an iOS deployment target of 10.0.
When I add some SwiftUI views to the project, I can build only debug configuration of it. But when I'm trying to compile the Release configuration, I see the errors like Cannot find type 'View' in scope, or Unknown attribute 'Binding', etc.
As the project has an iOS 10 deployment target, I use the @available(iOS 13.0, *) attribute, like this:
import SwiftUI
@available(iOS 13.0, *)
struct GiftView: View { ... }
There is an interesting fact: when I increase the deployment target to iOS 11.0 the Release configuration compiles correctly.
Additional details: the project is only the iPhone iOS deployment target (not iPadOS, macOS).
the project uses CocoaPods (probably it somehow affects).