Having exactly the same issue -- I try to run my project through XCode 12.2 on my M1 Macbook Air and I get the error --
Unable To Install “com.***.Player”
Domain: IDEInstallLocalMacService
Code: 1
Failure Reason: Please try again later.
Recovery Suggestion: The bundle being installed with bundle ID com.***.Player is authorized by a free provisioning profile, but apps validated by those are not allowed to be installed from this source.-
System Information
macOS Version 11.1 (Build 20C5048k)
Xcode 12.2 (17535) (Build 12B45b)
Timestamp: 2020-11-25T22:16:08-05:00
If I run the same app with either simulator or my iPhone as the device it works just fine...
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Did this ever get fixed? I have the same issue. Should be able to use compile and run as an iOS app on M1 Apple Silicon and test at native speed rather than having to start up a simulator which is slow, and blows a ton of memory space away....