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XCode issue with iOS app running on macos since MacOS 14.4
Hi, I encountered a very strange issue. I believe it happened following MacOS 14.4 upgrade, I tested and could reproduce systematically the following behaviour both in XCode 15.2 & 15.3 on my macbook air m2. If you build an iOS app and compile it to run on MacOS (m1) using "My Mac (Designed for iPad) target, only the 2 first builds will be ok. From 3rd one, any code change will build correctly but not be taken into account. I found that cleaning the .XCInstall in the build folder (where the MacOS package is deployed), it works ok (adding rm -fr ${BUILT_PRODUCTS_DIR}/.XCInstall as pre-build script). Step to reproduce: create a iOS new app (just initiate a new project, I choosed an objective-C one with storyboard) and build it with target "My Mac (Designed for iPad)". Lets say the app is named "test.app". 1st build, it will build as "test.app" in build/.XCInstall folder: ok 2nd build, it will build as "test.app 2" in build/.XCInstall folder: ok 3rd build, it will build as "test.app 3" in build/.XCInstall folder: KO, any code change won't be taken into account (as if I was running "test.app 2"). It will require to clean the project to make it work again (and so next build will generate "test.app" and not "test.app 4").
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Mar ’24