Posts

Post marked as solved
7 Replies
I'm having the same issue with Xcode 12
Post not yet marked as solved
1 Replies
You can make the birthRate a function of the surface of your planes. for example, 10 particles per second per meter square (plane is 1 x 1) should be 20 particles per second if the area of your plane is 2 meter square (2x1).
Post marked as solved
1 Replies
Replied In Scenekit labs?
the labs were today, you had to request them yesterday.
Post marked as solved
2 Replies
There is a new video capture for debugging accessible from the reality composer.