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Comment on keyboard can't be popped up in live preview mode
I have tried 4 methods above one by one: Disabling "Connect Hardware Keyboard" seems only to affect the behavior of simulators, but not the canvas. I switch to different simulators, include iPhone & iPad. But the problem is still there. I add a new swiftui view and make it to have the simplest code. But it is still no go. struct TextFieldPopupView: View {     @State private var text = ""     var body: some View {         TextField("Hello", text: $text)             .textFieldStyle(RoundedBorderTextFieldStyle())     } } struct TextFieldPopupView_Previews: PreviewProvider {     static var previews: some View {         TextFieldPopupView()     } } 4. Removing derived data has no effect yet. Thank you all the same.
Jun ’21
Comment on onTapGesture conflicts with button
Great!!Inspired by your answers, I find that ".buttonStyle(BorderlessButtonStyle())" is the key point. If I apply it to Button view in my code above. The action block indeed works! But I can't get the reason. In addition, how could I prevent the onTapGesture block from working for Button? In other words, how could I make action block work only(mask the onTapGesture block )?
Jun ’21
Comment on how to make custom font to align in center of the frame
Thank you very much. ".custom("Founders Grotesk Light", size: 30)" in your answer gives me a new insight. I thought there was an alignment problem with all custom fonts, but it seems to be with only a few fonts including my case "Arial Hebrew". How "lucky" I am! It seems that only one approximate value can be given by "scaledPadding" approach. Maybe I should change to another font if an exact value cannot be evaluated.
Mar ’23