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Replied In Xcode Issue
As per my log simulator is causing issue. Delete the simulator and add it gain Xcode>window>device and simulators>switch to simulators tab>Select iPhone 13 pro max and delete it> on the bottom click + and add iPhone 13 pro max again. Try this way . Might work.
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As per log simulator is causing issue. Delete the simulator and add it gain Xcode>window>device and simulators>switch to simulators tab>Select iPhone 13 pro max and delete it> on the bottom click + and add iPhone 13 pro max again. Try this way . Might work.
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As per my log simulator is causing issue. Delete the simulator and add it gain Xcode>window>device and simulators>switch to simulators tab>Select iPhone 13 pro max and delete it> on the bottom click + and add iPhone 13 pro max again. Try this way . Might work.
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same issue Panicked task 0xffffff8b6b0f1060: 5 threads: pid 1923: SimMetalHost Backtrace (CPU 0), panicked thread: 0xffffff8698138550, Frame : Return Address 0xffffffd04559ade0 : 0xffffff800ea83e2d  0xffffffd04559ae30 : 0xffffff800ebe3cb6        Kernel Extensions in backtrace:          com.apple.iokit.IOAcceleratorFamily2(462.8)[2ED59269-2A13-3F67-AB1A-212DB14FC5F2]@0xffffff7fa79a2000->0xffffff7fa7a0cfff             dependency: com.apple.driver.AppleMobileFileIntegrity(1.0.5)[2C07C501-6849-3156-ABBF-BBA8477F46E5]@0xffffff8010191000->0xffffff80101b2fff             dependency: com.apple.iokit.IOGraphicsFamily(594)[3ECB2385-311A-374E-9C0F-65639BA26A05]@0xffffff7fa7b3f000->0xffffff7fa7b6dfff             dependency: com.apple.iokit.IOPCIFamily(2.9)[A436E92C-DE10-3718-AEF4-ED2A788A466A]@0xffffff8011603000->0xffffff801162efff             dependency: com.apple.iokit.IOReportFamily(47)[ABB60963-29B6-3098-87E8-41E21DABF443]@0xffffff8011640000->0xffffff8011642fff             dependency: com.apple.iokit.IOSurface(302.14)[1DA5DCF0-D472-33C0-90C9-2AB910EBC473]@0xffffff8011773000->0xffffff801178ffff          com.apple.driver.AppleIntelKBLGraphics(18.0.5)[607CA1F5-22D1-36F4-8A73-6C6E739C1245]@0xffffff7fa7057000->0xffffff7fa7115fff             dependency: com.apple.iokit.IOAcceleratorFamily2(462.8)[2ED59269-2A13-3F67-AB1A-212DB14FC5F2]@0xffffff7fa79a2000->0xffffff7fa7a0cfff             dependency: com.apple.iokit.IOGraphicsFamily(594)[3ECB2385-311A-374E-9C0F-65639BA26A05]@0xffffff7fa7b3f000->0xffffff7fa7b6dfff             dependency: com.apple.iokit.IOPCIFamily(2.9)[A436E92C-DE10-3718-AEF4-ED2A788A466A]@0xffffff8011603000->0xffffff801162efff             dependency: com.apple.iokit.IOSurface(302.14)[1DA5DCF0-D472-33C0-90C9-2AB910EBC473]@0xffffff8011773000->0xffffff801178ffff Process name corresponding to current thread (0xffffff8698138550): SimMetalHost (iPhone 12 Pro Max: Boot args: chunklist-security-epoch=0 -chunklist-no-rev2-dev
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same problem. panic(cpu 4 caller 0xffffff7fad8e5505): "Submission on work queue 35 failed due to insufficient space!\n" @IGGuC.cpp:2899 Any solution ??
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Replied In Xcode Issue
Same issue and my Mac restarts automatically.
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I am from India. I tried to renew my developer program but no luck. I have paid using VISA credit card. I got mail from apple saying We're having a problem with your payment.
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On the storyboard, for your Navigation Controller change the "Bar Tint" to its "Default" value, then on your code you can change it as you normally would.
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Did u find any way to get LUX value
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Did u find any way to get the LUX value