So I found that for the project I created was a Multiplatform SwiftUI app and all I had to do was switch to the macOS target in the Xcode window at the top of the window to get it to work in macOS mode. The iOS target works fine in the simulator or on device, but you can't run the iOS target on the Mac as an iOS app.
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That works just fine, as does running on a 'real' iOS device with the free cert. But what about running on the ma itself? Is this a config issue on my side or a developer cert issue?