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in Xcode 13.1 I create an Effect Audio Unit Extension and simply add the second bus to the boiler plate code that xcode offers, following the same pattern as for the main input bus, but still the sidechain menu does not appear in logic pro. Any hints?
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Did you solve this. I have the same issue, and the number of silenced frames is always a multiple of the manualRenderingMaximumFrameCount. It looks like the player node might not be ready as soon as the rendering starts, and nothing seems to fix this (not even calling prepare() in the player node with the full file length).