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Matrices in MTLVertexDescriptor
I'm trying to write vertex descriptor for my vertex shader which takes following struct as stage_in input. struct VertexIn { float2x2 foo; } vertex float4 vertexShader(const VertexIn in [[stage_in]]) {...} Now when defining vertex descriptor's attribute what should be the MTLVertexFormat? vertexDescriptor.attributes[0].format = ??? I went through the documentation, I didn't find any enum case for Matrices. Is it fine if say set format as float2 and give size 2 * size of float2?
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Aug ’22