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Comment on Swift package setup for a metal renderer
In the package, do you have a .h file containing types for the metal shaders? Or did you just paste the types into the .metal shader files? I tried the former, but I don't think the .h file was being picked up my the .metal or the .swift files. Maybe I need to say something in the Package.swift to tell it about the .h file.
Oct ’21
Comment on Simple layout still fails
This has stopped working in iOS 15. I'm looking for another workaround. The widths still split 50/50 as desired, but the touch target area seems to overlap, so dragging on the first picker causes the second wheel to scroll, unless you touch way towards the edge of the screen.
Sep ’21