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PlaygroundBluetooth with SwiftUI
Thank you for that hint - maybe that is the problem "under the surface".
Since Playgrounds does not provide any error message but simply refuses to "preview/run" it might well be that problem.
I tried to reproduce in a normal Playground on a Page and there I can easily combine UIKit, SwiftUI and PlaygroundBluetooth.
So I guess that has something to do with the AppPlayground Environment.