I'm facing a similar issue. I'm trying to narrow down the optimization flags used to determine what is causing my issues.
I have yet to find other flags than the ones accepted for GCC_OPTIMIZATION_LEVEL.
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What platform is this on?
This is on iOS.
I managed to get past the error for Foundation.framework by unincluding it from our cmake build by removing a -framework Foundation flag.
I am facing the same error but for OpenGLES now, so I assume it has something to do with duplicate use of Frameworks.
So far, attempting to remove OpenGLES and OpenGL frameworks has been unsuccessful.
Thanks for the response!
Apologies, I forgot to include the whole error. This line was above the "Library not loaded:" line:
dyld[439]: dyld cache '(null)' not loaded: syscall to map cache into shared region failed.