thanks for the reply, but I don't think this approach helps me. I need that the animations timing are synced via shareplay. If I join a shareplay session where two devices are experiencing the timeline, I have to be sure that on the third device the animation is viewed at the same time index in the other two (without restarting it on the devices that already are in the multiplayer session). With a notification trigger can I pass a timestamp from which to start the animation? I don't find any reference in documentation.