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NavigationLink Issue on Device
When running app on iPhone Xs simulator all works & looks great. When running on SAME Device, the NavigationLinks are being displayed? Issue is NOT present on IPad Device however (i.e., all looks & works fine)?  Issue submitted to Apple with no response as of this writing. PLATFORM AND VERSION  iOS  macOS Monterey 12.0.1 XCODE 13.1 BOTH devices (iPhone & iPad) are operating with iOS 15.1 Screenshots & code are below. STEPS TO REPRODUCE  Confirmed NavigationLinks (2 of them) were being displayed on Device by commenting out & they do not show, but of course there is no real link then. Also tried embedding in VStack & HStack & they BOTH appeared in their respective configurations (i.e., On top of each other in VStack and side-by-side with HStack).  import SwiftUI import Combine struct PrimaryView: View {   @EnvironmentObject var gameView: GameViewController   @State private var selection: String? = nil   @State private var showSettingsAlert = false   @State private var showInfoAlert = false       init() {     UINavigationBar.appearance().backgroundColor = .clear     UISegmentedControl.appearance().selectedSegmentTintColor = .blue     UISegmentedControl.appearance().setTitleTextAttributes([.foregroundColor: UIColor.white], for: .selected)     UISegmentedControl.appearance().setTitleTextAttributes([.foregroundColor: UIColor.blue], for: .normal)   }       var body: some View {     NavigationView {       VStack{         GameUIView()         NavigationLink(destination: SettingsView(), tag: "Settings", selection: $selection) { EmptyView() }         NavigationLink(destination: AppInfoView(), tag: "Info", selection: $selection) { EmptyView() }         HStack{           Button( action: {             self.selection = "Settings"             if gameView.gameStarted && !gameView.gamePaused {               self.showSettingsAlert = true             }           }) {             Text("Game Settings")             Image(systemName: (showSettingsAlert ? "gearshape.fill" : "gearshape"))           }           .alert(isPresented: $showSettingsAlert) {             Alert(title: Text("Cannot View or Change Settings!"), message: Text("Game is Running or Game is NOT Paused!! Must not be running or else in Pause State to view Game Settings!"), dismissButton: .default(Text("Got it!")))           }           Spacer()           Button( action: {             self.selection = "Info"             if gameView.gameStarted && !gameView.gamePaused {               self.showInfoAlert = true             }           }) {             Text("Game Info")             Image(systemName: (showInfoAlert ? "questionmark.diamond.fill" : "questionmark.diamond"))            }           .alert(isPresented: $showInfoAlert) {             Alert(title: Text("Cannot View Application Info!"), message: Text("Game is Running or Game is NOT Paused!! Must not be running or else in Pause State to view Game Information!"), dismissButton: .default(Text("Got it!")))           }           .navigationBarHidden(true)           .navigationBarTitle("Back To Game", displayMode: .inline)         }       }     }     .navigationViewStyle(StackNavigationViewStyle())     .alert(isPresented: $gameView.gameEnded, content: {       Alert(title: Text("Game Has Ended"), message: Text("To play game again you MUST close app and restart!"), dismissButton: .default(Text("Got it!")))     })   } }
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Nov ’21