Posts

Post not yet marked as solved
3 Replies
but my confuse iscontact.bodyA.categoryBitMask = Uint32(1) contactTestBitMask = Uint32(9)contact.bodyB.categoryBitMask = Uint32(5) contactTestBitMask = Uint32(8)Their collision can be detect, and I am sure the unnecessary collision detect drops my game fps down.