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Reply to Debugging the program in Xcode
@Claude31, Unfortunately not, that's one of the (many) problems of this forum With the old forum design that was possible. That's why I asked. But more importantly - that's how all forums work. Apple should fire their designers and hire someone who understand what users need. ;-) Could well be, libs may not be compatible with newer version of OS. Have you the source code for the libs ? If so, did you try to recompile ? Yes, the library are part of the workspace and are developed by me as well. And yes - I did recompile everything. The question is - where do Xcode expects to find them? /use/local/lib? Somewhere else? And why it still works on the old Xcode? Thank you,
Sep ’20
Reply to Debugging the program in Xcode
@Claude31, Yes, it is MacOS Application Bundle. The code I'm trying is exactly the same. I'm using C++ with wxWidgets to make my application. The new laptop has OSX 10.13.6 installed with Xcode 9.4.1. The program contains of an application executable and 13 dylib projects, bundled in one Xcode workspace. Maybe when Xcode launches the binary it can't find one of the dylibs and fails to run the Bundle? But then why this doesn't happen on the old Mac. Thank you. P.S.: Is there a way to be notified about the reply posted on the thread? I didn't get any E-mails about your posting...
Sep ’20