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Usually the judges will review them on the latest available iPad Pro, so I think you'll be fine.
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Is there any update on this? I have no problem creating a Multipeer Connection between two devices when using a traditional UIKit project but I have the same error as described above when I try and recreate it in Swift UI.
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The swift playgrounds apps can't run your code as fast when results are enabled, so by turning it off you allow it not to breakpoint somewhere where it might if the previous code wasn't running correctly because it's slower.
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I think it depends on what features, GPS should be fine but maps won't load. Just test offline and see what happens.
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You can create a playground book on Xcode 11.1 and then export the .playground book. You are allowed to submit the .playgroundbook as long as it works on Swift Playgrounds 3.3
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Have you tried a project folder clean?
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Download the Xcode11.1 project from https://developer.apple.com/download/more/?=Swift%20Playgrounds%20Author%20Template .Build it on Xcode 11.1 and drag your .playground book in the products folder into Finder. Upload the .playgroundbook file.
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Yes, build on Xcode 11.1. Drag out the .playgroundbook from Products and use that in your submission.
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My playground also runs so much better with it off, there is no comparison. Please allow this because it takes 2 seconds for the judges and fixes so many problems, I can't get my AR scene to work without it being turned on.
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Playground books have additional functionality that allow you to create chapters and pages with further interaction with the user but the latest support for Playground Book has not been released for Xcode 11.4. So, it won't run properly on Xcode 11.4.
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Based on what Apple has said on this forum, Playground Books are NOT acceptable.
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Wwhere did it say we could not use storyboards or nib files in our playgrounds?
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Sorry just to be absolutely clear, we are not allowed to submit a playgroundbook even though its a playground? We have to submit a normal playground.