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Reply to Multiplayer testing with the new TabletopKit
I'm noticing quite a few of the sample projects for visionOS announced at WWDC don't compile. Specifically: The 'Tabletopkit Sample' sample project doesn't compile with a Concurrency bug in the GroupActivityManager class in the initializer. The 'Botanist' sample project crashes after selecting a character configuration and attempting to start the main simulation. The bugs and errors are specific to new technologies, so updated sample code that compiles and runs on the latest OS Betas would be super helpful as theses frameworks are a moving target. Thanks!
Aug ’24