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Reply to VirtualEnvironmentProbeComponent implantation
Thanks for the reply—I am actually trying to implement this first in iOS 18 (will get to visionOS soon though). I have been hoping since first seeing this that in a .nonAR ARView scene, this could be used to create an environment lighting resource from virtual objects, much like an AREnvironmentProbe generates a texture from real world surroundings. But I could be wrong… Regardless, when I attach this to an entity it doesn’t seem to provide any new information or textures or lighting to that entity. If there is a way to get some kind of virtual equirectangular image, via this component or not, I would love to know!
Oct ’24