Same here with using MapKit, Swift 5, Xcode Version 12.0 (12A7209), iPhone 11 Pro running iOS14.
It became so hectic to extract information from the console.
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Also I can confirm that HEVC + alpha channel HLS stream works as expected in SpriteKit as SKVideoNode despite not working in SceneKit as SCNMaterial
One dirty workaround is to use a SKVideoNode embedded in a SKScene as a SCNMaterial. However this is not a suitable solution as it loads the CPU with additional 30-40% on iPhone 11 Pro making my ARKit application well above 100% CPU while the AVPlayer SCNMaterial was very CPU efficient...
Reproduced on 15.2.1