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Reply to How can I get 3.0 symbols to render correctly in Xcode 13?
Alright, I think I finally figured it out. I used to follow the steps below to produce a custom symbol when using 2.0 templates: Export similar 2.0 template from SF Symbols Import template in Adobe XD Edit/create custom symbols in desired scales and weights Export as .svg Import in Xcode Now, it seems that you have to import it back into SF Symbols in-between 4 and 5, you can't bring it directly into Xcode. The steps thus become: Export similar 3.0 template from SF Symbols Import template in Adobe XD Edit/create custom symbols in desired scales and weights Export as .svg Import into SF Symbols (Set up layers and colors for the various rendering modes) Export symbol Import in Xcode
Sep ’21