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PaymentQueue never hitting "purchased" in Sandbox
Hi all. I'm attempting to add consumable IAPs to my IOS application. My code seems to work fine when I'm testing locally using the storekit.configuration; however, when I switched over to Sandbox testing, I get the Purchase pop-up in the app, and my PaymentQueue observer hits the "purchasing" status, but that's it. After I hit Purchase on the pop-up, my PaymentQueue observer never hits again. The purchase pop-up says the purchase was successful in the app, and it goes away, but it pops back up a few seconds later. In testing, my PaymentQueue observer hits and goes to the "purchased" case, so things work as-expected. I've set my test account up in Sandbox as per Apple's instructions. Has anyone else run into this? Is there a way for me to see the Queue real-time so I can see what's going on in there? My app is still in development - I'm testing in TestFlight, but haven't submitted for full AppStore review yet, in case that matters.... Here's the code for my In-App Purchase manager, in case that helps. // // IAPManager.swift // // import Foundation import StoreKit final class IAPManager: NSObject, SKProductsRequestDelegate, SKPaymentTransactionObserver { static let shared = IAPManager() var products = [SKProduct]() private var completion: ((Int) -> Void)? enum Product: String, CaseIterable { case tokens_10 var count : Int { switch self { case .tokens_10: return 10 } } } public func GetProducts() { //Load all the product in our Product enum in let request = SKProductsRequest(productIdentifiers: Set(Product.allCases.compactMap({ $0.rawValue }))) request.delegate = self request.start() } func productsRequest(_ request: SKProductsRequest, didReceive response: SKProductsResponse) { print("Products found : \(response.products.count).") self.products = response.products } public func purchase(product : Product, completion: @escaping ((Int) -> Void)) { //Make sure the user is allowed to purchase stuff guard SKPaymentQueue.canMakePayments() else { return } //Make sure the product IDs match guard let storeKitProduct = products.first(where: { $0.productIdentifier == product.rawValue}) else { return } self.completion = completion let paymentRequest = SKPayment(product: storeKitProduct) SKPaymentQueue.default().add(self) SKPaymentQueue.default().add(paymentRequest) } func paymentQueue(_ queue: SKPaymentQueue, shouldAddStorePayment payment: SKPayment, for product: SKProduct) -> Bool { print("Should add payment hit.") return true } //MARK Error - 2024-02-02: Never hitting "case .purchased" when using Sandbox func paymentQueue(_ queue: SKPaymentQueue, updatedTransactions transactions: [SKPaymentTransaction]) { transactions.forEach( { switch $0.transactionState { case .purchasing: print("Transaction purchasing.") break case .purchased: print("Transaction PURCHASED.") if let product = Product(rawValue: $0.payment.productIdentifier) { completion?(product.count) } SKPaymentQueue.default().finishTransaction($0) SKPaymentQueue.default().remove(self) break case .failed: print("Transaction failed.") break case .restored: print("Transaction restored.") break case .deferred: print("Transaction deferred.") break @unknown default: break } }) } } Any help would be greatly appreciated! Mark
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Feb ’24