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Reply to Creating a second window with SWIFTUI in MACOS
For example when I add a new scene in the App file SwiftUI automatically adds the option to create a new window of that scene type in the File menu. Here you can see that I have added a second scene. Here you can see that now in the file menu I have the option to open a new window of either scene type. How do I do this same thing with a button? I want to have a button in a window for example that would call the ChartView scene and create a new window with it. I have seen examples like [https://developer.apple.com/forums/thread/651592) These examples basically open a URL with the app name and scene name. In these examples you also need to add the App URL to the info.plist and App info -> URL types. The problem is when I build these solutions in Xcode 13.2.1 and then click the button I get a popup window with the finder icon that says the application cannot be opened and it has an error code of -50.
Feb ’22
Reply to Swift Charts Zoom
You can use .chartYScale() and .chartXScale() for that. You can pass parameters for the scale. Here is a link to some of the Apple documentation for those. [https://developer.apple.com/documentation/swiftui/view-chart-view]
Nov ’22