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How to Scale LottieFile in SwiftUI
hello all, is my first question. I try to scale LottieFile animation I would like to shrink a Lottie animation because it takes up the whole screen, I would like to be able to place it in a specific place and a specific size, I tested several solutions, I can't do it. here is my code     @Binding var animationInProgress: Bool     func makeUIView(context: Context) -> some AnimationView {         let lottieAnimationView = AnimationView(name:"31626-e-mail")         lottieAnimationView.frame = CGRect(x: 1, y: 1, width: 50, height: 50)         lottieAnimationView.contentMode = .scaleAspectFit         lottieAnimationView.loopMode = .loop         lottieAnimationView.play { complete in             if complete {                 animationInProgress = false             }         }         return lottieAnimationView     }     func updateUIView(_ uiView: UIViewType, context : Context){     } } and my contentView     @State var animationInProgress = false     var body: some View {         VStack{            Text("My fruit Shop").font(.title).bold()             Image("Fruit")                 .resizable()                 .cornerRadius(8)                 .frame(width: 300, height: 200)             if animationInProgress {                 TestLottieView(animationInProgress: $animationInProgress)                     .frame(width: 50, height: 50)             }             Spacer()             Button("Like this product", action: {                 animationInProgress.toggle()             })                 .foregroundColor(.white)                 .padding()                 .background(Color.accentColor)                 .cornerRadius(8)                 .padding(.top, 50)         }     } } struct ContentView_Previews: PreviewProvider {     static var previews: some View {         ContentView()     } } Thank you very much in advance for your help
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