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Immersion space becoming inactive on stepping outside of the "system-defined boundary"
Watching "Go beyond the window with SwiftUI" and the presenter is talking about immersive spaces phases (about 12:41 in the presentation) being automatically becoming inactive on the user stepping outside of the system boundary. I am curious about how this system boundary is defined? What happens if I have a mixed immersive space and want to allow the user to walk around a large room (ar enhanced art gallery experience for example) and explore, after a few steps will the space become inactive? Thanks for any clarifications.
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Jun ’23