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Reply to Observing RealityKit Components?
This is helpful. Thank you. Given that Components are tucked away within entities that are loaded into a RealityView. How would you access the observable property Storage in the parent SwiftUI view? struct ContentView: View { @State var A: Float // ??? var body: some View { RealityView { content if let scene = try? await Entity(named: "Scene", in: realityKitContentBundle) { content.add(scene) } } } }
Aug ’24