I don't think it's currently possible except writing your own NavigationStack. I really hope it's natively supported.
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I encountered the same problem but was able to resolve it. A few things:
When you create TextureResource from the image in Swift, make sure you set its semantic to color: TextureResource(image: cgImage, options: .init(semantic: .color)). I was setting it to nil before, and that's what made the images look pale.
Use Unlit Surface node and turn off "Apply Post Process Tone Map"
The side panels are achieved using ornaments:
.ornament(attachmentAnchor: .scene(.trialing), contentAlignment: .leading) {
// panel content view
}
Note that setting contentAlignment is crucial to prevent the panel from covering the main content.
This seems only happen with spatial videos recorded with Vision Pro. It works fine with the ones recorded with iPhone 15
For the CentOS build, one of system requirements listed in installationReadMe.md is
* No AVX, AVX, AVX2
So is AVX or AVX2 required or not?