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Reply to CallKit problem iOS 16/Xcode 14
same error Xcode 14.0.1, iOS 16.0 thread #7, queue = 'shared_tcpConnWorkQueue', stop reason = EXC_BREAKPOINT (code=1, subcode=0x211e8c374)  * frame #0: 0x0000000211e8c374 libsp.dylib`spd_checkin_socket.cold.1 + 16   frame #1: 0x0000000211e8b1d0 libsp.dylib`spd_checkin_socket + 900   frame #2: 0x00000001aaa515c8 CFNetwork`___lldb_unnamed_symbol8026 + 488   frame #3: 0x00000001aaa54a34 CFNetwork`___lldb_unnamed_symbol8059 + 300   frame #4: 0x00000001aaa57398 CFNetwork`___lldb_unnamed_symbol8081 + 152   frame #5: 0x00000001aaa563a0 CFNetwork`___lldb_unnamed_symbol8072 + 28   frame #6: 0x0000000104d2c598 libdispatch.dylib`_dispatch_call_block_and_release + 32   frame #7: 0x0000000104d2e04c libdispatch.dylib`_dispatch_client_callout + 20   frame #8: 0x0000000104d360fc libdispatch.dylib`_dispatch_lane_serial_drain + 988   frame #9: 0x0000000104d36e24 libdispatch.dylib`_dispatch_lane_invoke + 420   frame #10: 0x0000000104d43cac libdispatch.dylib`_dispatch_workloop_worker_thread + 740   frame #11: 0x00000001f60b0df8 libsystem_pthread.dylib`_pthread_wqthread + 288
Dec ’22