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WidgetKit: Insufficient Permission to submit GPU work from background
I have a iOS 14 widget with a spriteKit in it to draw a graph. The spriteKit is turned into an image which is shown on the widget. This works fine, but when the widget tries to re-render the graph in the background (ie. phone is turned off), I get the error Execution of the command buffer was aborted due to an error during execution. Insufficient Permission (to submit GPU work from background) (IOAF code 6) I assume that there must be a way to render spriteKits in the background, since many native widgets do it (screen time widget, stock widget, etc). Any ideas on how to render spriteKits in the background? Or a workaround to this error.
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Jul ’20