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Reply to MKPolyline not displayed on IOS 14.1, works fine on IOS 13.7
My code is all over the place but I will try to provide the key snippets. I don't have a small demo version that you can run att. I hope this helps. Part1: self.mapView.removeOverlay(self.navigationRoute.polyline) self.navigationRoute = response.routes[0] self.navigationRoute.polyline.title = "navigationRoute" self.mapView.addOverlay(self.navigationRoute.polyline, level: MKOverlayLevel.aboveLabels) let distance = self.navigationRoute.distance let expectedTime = self.navigationRoute.expectedTravelTime/60 let navDistance = self.formatDistance(distance: distance, round10m: true) self.navLabel.text = "Nav \(navDistance) \(expectedTime)" Part2: if let overlay = openTopo { mapView.addOverlay(overlay, level: MKOverlayLevel.aboveRoads) } Part3: func mapView(_ mapView: MKMapView, rendererFor overlay: MKOverlay) -> MKOverlayRenderer { if (overlay is MKTileOverlay) { return MKTileOverlayRenderer(overlay: overlay) } }
Nov ’20
Reply to MKPolyline not displayed on IOS 14.1, works fine on IOS 13.7
So the following fails: I have an standard mapView on top of that I have an OpenTopo overlay that covers the entire standard map I try to display the route MKpolyline on top the OpenTopo map. Now the MKPolyline (3) is not shown on IOS 14.1 hardware (ok on 13.7 hardware and the Xcode 14.1 simulator) When I do: have an standard mapView Display the route MKpolyline on top of the standard map The MKPolyline is shown ok on both IOS 13.7 and 14.1 hardware.
Nov ’20
Reply to MKPolyline not displayed on IOS 14.1, works fine on IOS 13.7
func mapView(_ mapView: MKMapView, rendererFor overlay: MKOverlay) -> MKOverlayRenderer { let renderer = MKPolylineRenderer(overlay: overlay) if (overlay is MKPolyline) { renderer.strokeColor = .red renderer.lineWidth = 5.0 renderer.alpha = 1.0 // changed 0.8 to 1.0, now it works } } I found in another thread that the workaround is to set renderer.alpha to 1.0 I changed rederer.alpha from 0.8 to 1.0 and indeed that indeed works. So the bug is that .alpha fails in the above mentioned scenario.
Nov ’20
Reply to MKPolyline not displayed on IOS 14.1, works fine on IOS 13.7
To fix the problem the only change was: renderer.alpha = 1.0 // change alpha from 0.8 to 1.0 Answer to question that was asked: When I do not specify renederer.alpha it also works fine. Needless to say my goal is to specify transparency so that the underlaying layer can been seen. That fails so for now I use .alpha 1.0 This works ok: func mapView( mapView: MKMapView, rendererFor overlay: MKOverlay) -> MKOverlayRenderer { let renderer = MKPolylineRenderer(overlay: overlay) renderer.strokeColor = .red renderer.lineWidth = 5.0 renderer.alpha = 1.0 return renderer } This also works ok: func mapView( mapView: MKMapView, rendererFor overlay: MKOverlay) -> MKOverlayRenderer { let renderer = MKPolylineRenderer(overlay: overlay) renderer.strokeColor = .red renderer.lineWidth = 5.0 // renderer.alpha = 1.0 return renderer } This fails: func mapView(_ mapView: MKMapView, rendererFor overlay: MKOverlay) -> MKOverlayRenderer { let renderer = MKPolylineRenderer(overlay: overlay) renderer.strokeColor = .red renderer.lineWidth = 5.0 renderer.alpha = 0.8 // <<<=== on IOS 14.1 this will cause the MKPolyline fail to show, works OK on iOS 13.7 return renderer }
Nov ’20
Reply to MapView remove polyline overlay, memory leak on IOS 14.2
I noticed, by running on various simulators, IOS 13.7 does not have the problem but 14.0, 14.1 and 14.2 do. here is the code to reproduce // // ViewController.swift // ios14PolylineMemoryLeak // // Created by Henri on 26/11/2020. // import UIKit import MapKit class ViewController: UIViewController, MKMapViewDelegate {       //   // to see reproduction run instruments/leaks   // - it will report leaks on IOS 14.2 and memory usage is increasing all the time.   // - On IOS 13.7 all is ok, no memory leaks, and memory usage remains at a contant value   //   // Below out that Instruments Leaks is giving me.   //  Malloc 144 Bytes  111  < multiple >  15,61 KiB   //   VectorKit  geo::MallocZoneAllocator::allocate(unsigned long, unsigned long)   //  MTLSimTexture  81  < multiple >  30,38 KiB   //   MTLSimDriver_77-[MTLSimTexture newTextureViewWithPixelFormatInternal:isInternalTextureView:]blockinvoke   //  Malloc 16 Bytes  93  < multiple >  1,45 KiB   //   VectorKit  geo::MallocZoneAllocator::allocate(unsigned long, unsigned long)   //   //       @IBOutlet weak var mapView: MKMapView!       override func viewDidLoad() {     super.viewDidLoad()     setupMapView()     reproduceIos14PolylineMemoryLeak()   }       func reproduceIos14PolylineMemoryLeak() {      = Timer.scheduledTimer(timeInterval: 1.0, target: self, selector: #selector(fireTimer), userInfo: nil, repeats: true)   }       @objc func fireTimer() {     let coordinate1 = mapView.convert(CGPoint(x: 100, y: 100), toCoordinateFrom: mapView)     let coordinate2 = mapView.convert(CGPoint(x: 300, y: 300), toCoordinateFrom: mapView)     let farawayCoordinate = locationWithBearing(bearing: 90, distanceMeters: 50000, origin: coordinate2)     var coordinates = [CLLocationCoordinate2D]()     coordinates.append(coordinate1)     coordinates.append(coordinate2)     coordinates.append(farawayCoordinate)           let polyline = MKPolyline(coordinates: coordinates, count: coordinates.count)           let overlays = mapView.overlays     for overlay in overlays {       mapView.removeOverlay(overlay)     }     mapView.addOverlay(polyline)   }       func locationWithBearing(bearing:Double, distanceMeters:Double, origin:CLLocationCoordinate2D) -> CLLocationCoordinate2D {           let distRadians = distanceMeters / (6372797.6)     let rbearing = bearing * Double.pi / 180.0     let lat1 = origin.latitude * Double.pi / 180     let lon1 = origin.longitude * Double.pi / 180     let lat2 = asin(sin(lat1) * cos(distRadians) + cos(lat1) * sin(distRadians) * cos(rbearing))     let lon2 = lon1 + atan2(sin(rbearing) * sin(distRadians) * cos(lat1), cos(distRadians) - sin(lat1) * sin(lat2))     return CLLocationCoordinate2D(latitude: lat2 * 180 / Double.pi, longitude: lon2 * 180 / Double.pi)   }       func mapView(_ mapView: MKMapView, rendererFor overlay: MKOverlay) -> MKOverlayRenderer {     if (overlay is MKPolyline)     {       let renderer = MKPolylineRenderer(overlay: overlay)       renderer.strokeColor = .systemBlue       renderer.lineWidth = 5.0       return renderer     }     return MKOverlayRenderer(overlay: overlay)   }       func setupMapView() {     let appleCoordinate = CLLocation(latitude: 37.33182, longitude: -122.03118)     mapView.delegate = self     let coordinateRegion = MKCoordinateRegion(       center: CLLocationCoordinate2D(         latitude: appleCoordinate.coordinate.latitude,         longitude: appleCoordinate.coordinate.longitude),       latitudinalMeters: 10 ,       longitudinalMeters: 1000)     mapView.setRegion(coordinateRegion, animated: true)   } }
Nov ’20