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Oh my god I feel so dumb, but also slightly annoyed. I figured out the cause for my specific problem of the intents opening the application instead of running.
Overview of my situation / problem: Simulator ran intents fine, no issues
Device (iPhone SE2) opened the app on intent run.
Long story short, and after a couple days of literally trying everything I could, it ended up that my iPhone didn't have the latest iOS build (13.6.1) and was running 13.5.1. I was using the latest version of xcode for my build (Version 11.6 (11E708)).
After updating the iPhone, the intents ran fine. It appears the situation was caused for me by the specific iOS version or because the version of the iOS sdk I was using was newer than the iOS running on the device? Who knows. Glad it's fixed and I didn't have to give up my entire weekend. =)