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Can't link metal-cpp to Modern Rendering With Metal sample
There is a sample project from Apple here. It has a scene of a city at night and you can move in it. It basically has 2 parts: application code written in what looks like Objective-C (I am more familiar with C++), which inherits from things like NSObject, MTKView, NSViewController and so on - it processes input and all app-related and window-related stuff. rendering code that also looks like Objective-C. Btw both parts are mostly in .mm files (Obj-C++ AFAIK). The application part directly uses only one class from the rendering part - AAPLRenderer. I want to move the rendering part to C++ using metal-cpp. For that I need to link metal-cpp to the project. I did it successfully with blank projects several times before using this tutorial. But with this sample project Xcode can't find Foundation/Foundation.hpp (and other metal-cpp headers). The error says this: Did not find header 'Foundation.hpp' in framework 'Foundation' (loaded from '/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.0.sdk/System/Library/Frameworks') Pls help
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Sep ’24
Can't link metal-cpp to C++ framework in Swift Mac app
I have a very simple Mac app with just a MTKView in it which shows a single color. I want to move the rendering code to C++. For this I created a C++ framework target which interoperates with the Swift code - main project target. I am trying to link metal-cpp library to the C++ framework target using these instructions. Approach described in this article works with simple C++ Mac console apps. But in my mixed Swift/C++ project Xcode cannot find Foundation/Foundation.hpp (and probably other headers) to include into the C++ header. I inserted metal-cpp folder into my project and added it to C++ target's header search paths, as written in the instructions.
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Jun ’24