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Reply to How to handle a disconnected player in a real-time match
Any work around to restore disconnect player? I don't see any API to allow a disconnected player to reconnect to the previous GKMatch Session. If there is a way to get a GKMatch Session id and have a GKMatchmaker method to restore connection, it will be nice. For example... (void)reconnectMatchForMatchId:(NSString *)matchId withCompletionHandler:(void(^__nullable)(GKMatch * __nullable match, NSError * __nullable error))completionHandler;
Jul ’21