I'm running locally on my Mac on real devices (tested on iPhone 14 Pro Max and iPhone 13 Pro, both iOS 17). I also tested in a simulator and the debug works fine on "Wait for the executable to be lauched" mode. The problem only occours on attached devices.
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Additionally, I did one more test that may be usefull to investigate the origin of the problem:
On another Mac device (Intel processor), using macOS 13.6, I installed Xcode 14.3.1 and I ran the same project on a iPhone 7 (iOS 15).
I was able to debug my app on "Wait for the executable to be lauched" mode normally.
So, according to my tests, the problem occurs in this scenario:
MacBook Pro M1 (macOS Sonoma 14.0)
Xcode 15
Any real device (tested on iPhones with iOS 17)
"Wait for the executable to be lauched" mode
I don't know if the following information is relevant, but my app has Swift and Objective-c code.
Hi,
Unfortunately I don´t have an iOS 16 device.
As requested, I created a "Hello Word" project, and the problem is still occurring, as you can see in the picture I attached in the comment below. Using simulators, the problem doesn't occur.
I have been following the case closely and I'd like to know if there is any update on this matter.