Post

Replies

Boosts

Views

Activity

Content items not updating when using MediaPlayer API for CarPlay on iOS18
We are using the MediaPlayer API to provide CarPlay support. Starting in iOS 18 we are having issues updating the content list. The initial list of items will populate on a fresh instance but soon there after an error will show up saying we are not entitled to "com.apple.mediaremote.external-artwork-validation". From that point onwards no changes we make to our MPPlayableContentDataSource are reflected in CarPlay. Even after restarting the device. While the MediaPlayer API is marked as deprecated, we are still using it to provide CarPlay support going back to iOS 10. Has anyone else run into this or have suggestions for workarounds?
3
1
426
Sep ’24
Scrolling is backwards with external devices when rotating to landscape mode
We recently converted an existing app to adopt scenes (for CarPlay). The app has one main view controller that presents a WKWebView to show our content. Everything works fine in both landscape and portait mode when swiping on the screen to scroll. But with an iPad using an external Magic Keyboard, once you rotate to landscape mode the scrolling gestures are reversed. Swiping vertically on the trackpad is scrolling the page horizontally and vice versa. When this happens an error like below is logged (this error also shows up when in portait mode, but scrolling works as expected): Unexpected window orientation: <UIWindow: 0x10370d8f0; orientation: landscapeLeft (4)> { hidden = NO; frame = {{0, 0}, {1180, 820}}; bounds = {{0, 0}, {1180, 820}}; ownsOrientation = NO; ownsOrientationTransform = NO; autorotationDisabled = NO; windowInterfaceOrientation = unknown (0); rootTransformOrientation = landscapeLeft (4); viewTransformOrientation = unknown (0); autorotationDisabled = NO; orientationVC = ... { providedSupportedOrientations = ( Pu Ll Lr Pd ); resolvedSupportedOrientations = ( Pu Ll Lr Pd ); canPreferOrientation = NO; }; }, event type: 6 It seems to suggest that while the view controller orientation is set correctly. It doesn't know what the orientation is for the window. I have been unable to figure out what would change with adopting scenes that would explain this behavior. I assume it has to do with the potential multi-window nature of it but haven't found any docs that describe how to ensure the window is setup to use the same orientation as the device. Any suggestions on things to check?
1
0
206
2w