As of macOS 10.12, all default widget apperances are light. I couldn't find a setting in Xcode 8 to make my existing widget to adopt the light apperance.
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I've an app that relies heavily on timers, when I leave the app running on debug (for hours), it wouldn't affect energy usage thus no fan noise is heard, but as soon as I publish the app for release and then run the app, you can hear the fans 10 meters away! why the difference? I don't have any specific conditions on different build configurations!I was wondering whether it has something to do with the debugger, e.g. lower the fans on debug
Hey!
The WWDC video "Building complication with SwiftUI" contains a code sample called "Coffee Tracker" that's supposed to include the new code the video presents, however, the code is old and does not contain the new APIs specifically using SwiftUI in building complications.
Also, I was unable to find any documentations on how to actually link the CLKComplicationDescriptor with SwiftUI views.
Thanks