Posts

Post marked as solved
8 Replies
I don't know, is it a bug, or some new mega-features:) If you call addMotionEffect in init or other method before your view really appeared at the screen - it doesn't work. But if you do it when your view is at the screen - its OK!!! Here's my working solution: override func didMoveToWindow() {     super.didMoveToWindow()     guard window != nil else {       pictureView.removeMotionEffect(pictureParralaxEffect)       return     }     pictureView.addMotionEffect(pictureParralaxEffect)   } (Sorry for my awful English))))